iPhone and iPad
Sorcilume
The crypt is guarded by armour with nobody inside it.
You are Aldric, and the light you carry is the only thing down there that is still alive. Go as deep as you can.
Coming to the App Store

It gets harder, not longer
Every floor is the same crypt and a worse fight. Enemies gain health and damage as you descend, and elite variants start turning up at floor five. There is no end screen. The run stops when the crypt stops you, and the only number that matters is how deep you got.
Spells, dodges, and a tower when you need to breathe
Aldric casts, dodges, and plants towers that hold a lane while he deals with what is behind him. Beat a floor boss and you pick an upgrade. What you pick shapes the rest of the run, and you will not get every choice again.
Free, then a single purchase
The first three floors are free and complete. One optional purchase opens the rest of the descent, permanently. No advertising, no subscription, no energy timer, no second currency. If that sounds like a low bar, look at what else is on the store.
The Hollow Court
A standing army with nobody in it. Every one of them carries a crystal core, and the core is the part that breaks.

The Rusted Footman
Walks at you. Nothing more, and there are always more.

The Aegis Warden
A granite slab in a bronze frame. Its core is on its back.

The Splint Lancer
Closes the distance before you have finished deciding.

The Lantern Herald
Relights what you put out.
From the game



